I think both types will survive, but in different ways. I read this article on
https://lekhaporabd.net/archives/46728 that explained how the balance between skill and luck is actually what keeps the gaming world dynamic. It said something that made a lot of sense — people are drawn to the illusion of control. Even in luck-based games, most of us think we can somehow “influence” the outcome, which keeps us hooked. I’ve played a lot of both, from poker (which mixes skill and chance) to casual spin games, and what I’ve noticed is that luck games win when people want short bursts of fun, while skill games keep loyal communities over time. One thing I learned the hard way is that when you invest hours improving your skill, even losing feels productive, but losing to randomness can feel empty. Still, the social aspect of chance games can make up for it — people love the shared thrill of “maybe this time.” And with more games adding random elements, even skill-based titles are blending the two. I think the future isn’t about one beating the other but about hybrid games where strategy meets unpredictability. It’s already happening — even esports titles are adding mechanics that bring that feeling of luck into play.